{
		"title": "中文",
		"translations": {
		"AGENT_ICON_ENABLED": "代理图标",
		"AGENT_ICON_SIZE": "代理图标大小",
		"AGENT_NAME_ENABLED": "代理名称",
		"AIMBOT_INTERVAL_MS": "间隔（毫秒）",
		"AIM_GENERAL": "自瞄通用设置",
		"AIM_KEY": "自瞄键",
		"AIM_SELECTED_BONES": "自瞄骨骼",
		"Aimbot": "自瞄",
		"BACK_TO_LOGIN": "返回登录",
		"BOX_COLOR": "框颜色",
		"BOX_ENABLED": "框",
		"BOX_THICKNESS": "框厚度",
		"BURST": "连发",
		"BURST_FIRE": "连发射击",
		"Burst Time": "连发时间",
		"COLOR_SETTINGS": "颜色设置",
		"CONFIG_FILES": "配置文件",
		"CONFIG_FOR_IDENITFIER": "配置",
		"CONFIG_GLOBAL": "全局配置",
		"CONFIG_UNIQUE_FOR_CLASS": "独特的职业配置",
		"CREATE_CONFIG": "创建配置",
		"CREATE_NEW_CONFIG_FILE": "创建新配置",
		"CURRENT_CONFIG": "当前配置",
		"CURRENT_MOUSE_INPUT": "当前鼠标输入",
		"Configs": "配置",
		"DEADZONE": "死区",
		"DEADZONE_X": "水平死区",
		"DEADZONE_Y": "垂直死区",
		"DELAY_CONFIGURATION": "延迟配置",
		"DYNAMIC_SMOOTHING": "动态平滑",
		"Debug": "调试",
		"ENABLED": "启用",
		"ENTER_PASSWORD": "输入密码",
		"ENTER_USERNAME": "输入您的用户名",
		"ESP": "透视",
		"ESP_SETTINGS": "透视设置",
		"FOV": "视野",
		"HEAD_ONLY": "仅头部",
		"HEALTHBAR_THICKNESS": "生命条厚度",
		"HEALTH_BAR_ENABLED": "生命条",
		"INVISIBLE_BONE_COLOR": "不可见骨骼颜色",
		"KEY_TO_REDEEM": "许可证密钥",
		"KMNET_IP": "IP",
		"KMNET_PORT": "端口",
		"LOAD": "加载",
		"LOAD_CONFIG": "加载配置",
		"LOGIN": "登录",
		"MOUSE_INITIALIZED_TRUE": "已初始化",
		"MOUSE_INITIALIZE_STATUS": "初始化状态：",
		"MOUSE_INPUT": "盒子",
		"MOUSE_INPUT_AIMBOT_DELAY": "自瞄附加延迟",
		"Magnet Trigger": "磁板机",
		"Misc": "杂项",
		"Mouse Input": "盒子",
		"NEW_TARGET_TIME": "目标切换延迟",
		"NOT_IMPLEMENTED": "尚未实现",
		"NO_ACCOUNT_REGISTER": "没有账户？注册",
		"PASSWORD": "密码",
		"PLAYER_NAME_ENABLED": "玩家名称",
		"RECOIL_CONTROL": "后坐力控制",
		"REDEEM_KEY": "激活",
		"REGISTER": "注册",
		"REGISTER_CONFIRM_PASSWORD": "确认密码",
		"REGISTER_LICENSE_KEY": "许可证密钥",
		"REGISTER_PASSWORD": "输入密码",
		"REGISTER_USERNAME": "输入用户名",
		"SAVE_CONFIG_FILE": "保存配置到文件",
		"SELECT_ALL": "全选",
		"SELECT_NEW_MOUSE_INPUT": "选择鼠标输入",
		"SET_CONFIG_DEFAULT": "设置为默认配置",
		"SKELETON_COLOR": "骨骼颜色",
		"SKELETON_ENABLED": "骨骼",
		"SKELETON_THICKNESS": "骨骼厚度",
		"SMOOTHING": "平滑",
		"SMOOTHING_OPTIONS": "平滑选项",
		"SMOOTH_X": "水平平滑",
		"SMOOTH_Y": "垂直平滑",
		"SUBSCRIPTION_EXPIRED": "订阅已过期。请续订。",
		"TARGET_SELECTION": "目标选择",
		"TEAM_CHECK": "队伍检查",
		"TRIGGER_BONE_VISCHECK": "骨骼可见性检查",
		"TRIGGER_DELAY": "射击延迟",
		"TRIGGER_GENERALS": "触发器通用设置",
		"TRIGGER_KEY": "按键",
		"TRIGGER_SELECTED_HITBOXES": "命中框",
		"TriggerBot": "板机",
		"UNIQUE_WEAPON_CLASS_CONFIG_DESCRIPTION": "启用该武器类别的独特配置",
		"UNIQUE_WEAPON_CONFIG_DESCRIPTION": "启用该武器的独特配置",
		"UNLOAD": "卸载",
		"USERNAME": "用户名",
		"USE_SEPARATE_DELAYS": "使用单独的延迟",
		"VISIBLE_CHECK": "可见性检查",
		"WEAPON_SELECTABLE_LIST": "配置编辑模式",
		"WEAPON_UNIQUE_CONFIG": "独特的武器配置",
		"DYNAMIC_SMOOTHING_ALGORITHM": "动态平滑算法",
		"KMNET_UUID": "UUID",
		"MAX_SMOOTH_X": "最大水平平滑",
		"MAX_SMOOTH_Y": "最大垂直平滑",
		"MIN_SMOOTH_X": "最小水平平滑",
		"MIN_SMOOTH_Y": "最小垂直平滑",
		"SHOT_DELAY_BODY": "身体射击延迟",
		"SHOT_DELAY_HEAD": "头部射击延迟",
		"SIGMOID_EXPONENT": "Sigmoid 指数",
		"WEAPON_CONFIG_TO_CLASS": "复制到职业",
		"WEAPON_CONFIG_TO_CLASS_DESCRIPTION": "将独特武器配置复制到武器类别配置",
		
		"USE_GAME_WEAPON": "使用游戏武器",
		
		"MENU_KEY_SELECT": "菜单键",
		"HEAD_CIRCLE_ENABLED": "启用头部圆圈",
		"HEAD_CIRCLE_SCALE": "头部圆圈缩放",
		"HEAD_CIRCLE_COLOR": "头部圆圈颜色",
		
		
		"HITBOX_COLOR": "命中框颜色",

		"INVISIBLE_BOX_COLOR": "隐形框颜色",
		"INVISIBLE_HEAD_CIRCLE_COLOR": "隐形头部圆圈颜色",

		"MAGNET_GENERAL": "磁性通用",
		"MAGNET_INTERVAL_MS": "磁性间隔（毫秒）",
		"MAGNET_KEY": "磁性键",
		"MAGNET_SELECTED_BONES": "选择的骨骼",

		"Head": "头部",
		"Neck": "颈部",
		"L_Elbow": "左肘",
		"L_Foot": "左脚",
		"L_Hand": "左手",
		"L_Hip": "左臀",
		"L_Knee": "左膝",
		"L_Shoulder": "左肩",

		"R_Elbow": "右肘",
		"R_Foot": "右脚",
		"R_Hand": "右手",
		"R_Hip": "右臀",
		"R_Knee": "右膝",
		"R_Shoulder": "右肩",

		"Spine1": "脊柱最低",
		"Spine2": "脊柱下部",
		"Spine3": "脊柱介质",
		"Spine4": "脊柱高",

		"MOUSE_INITIALIZED_FALSE": "初始化失败",

		"OVERFLICK": "过度调整",
		"OVERFLICK_ENABLED": "启用过度调整",
		"OVERFLICK_TIME": "过度调整时间（毫秒）",
		"RENDER_DORMANT_ENABLED": "渲染休眠玩家",
		
		"WEAPON_ESP_ENABLED": "武器透视",
		"WEAPON_ESP_ICONS_ENABLED": "武器图标",
		"WEAPON_ICON_NEXT_START_DESCRIPTION": "武器图标比例将在作弊重启后应用（确保保存配置）",
		"WEAPON_ICON_SCALE": "武器图标比例",
		"WEAPON_COLOR_MASK" : "武器颜色面具",
		
		"ESP_ENABLED" : "启用 ESP",
		"HEAD_CIRCLE_FILL" : "填充头圈",
		"ESP_KEYBIND" : "ESP 切换键",
		"RESET_ENTITIES": "再次寻找玩家",
		
		"FPS_LIMITER" : "FPS 限制",
		"DETECT_NEW_MONITOR" : "检测新显示器",
		"WINDOW_POSITION" : "覆盖位置",
		"DESIRED_MONITOR" : "目标监控器",
		"SET": "设置",
		"CLOSE_ALL": "退出",
		"RECOIL_DELAY_TIME": "后坐力延迟",
		"RECOIL_MULTIPLIER": "后坐力倍增器",
		
		"PLAYER_LIST": "球员名单",
		"PLAYER_LIST_EXCLUDE_TEAMMATE": "排除队友",
		"PLAYER_LIST_SHOW_LOCALPLAYER": "展示自我",
		"MOUSE_MOVE_TEST" : "测试鼠标移动",
		
		"SNAPLINE_ENABLED" : "快照线",
		"SNAPLINE_COLOR" : "快线颜色",
		"SNAPLINE_ORIGIN" : "快线位置",
		"SNAPLINE_THICKNESS" : "卡线厚度",
		"SNAPLINE_EXCLUSION_RADIUS" : "快线中心排除",
		"HEALTH_BAR_HORIZONTAL" : "水平健康栏",
		
		"Top" : "返回顶部",
		"Center" : "中心",
		"Bottom" : "底部",
		
		"BOMB_IS_DEFUSED" : "化解",
		"BOMB_EXPLODE_IN" : "剩余时间",
		"DEFUSE_PROGRESS" : "拆除进展",
		"SLOW_VISIBLE_CHECK": "更喜欢在游戏中缓慢检查能见度",
		
		
		"WORLD_ABILITY_ICONS" : "世界陷阱和能力图标",
		"WORLD_ABILITY_NAMES" : "能力名称",
		"WORLD_ABILITY_ICON_SCALE":"能力图标比例",
		
		"DISPLAY_SPIKE" : "显示秒杀",
		
		"DYNAMIC_AIM_INTERVAL": "动态瞄准间隔",
		"AIM_TOGGLE_MODE": "模拟器切换模式",
		"MAGNET_MAX_INTERVAL_MS": "最大间隔",
		"AIMBOT_MAX_INTERVAL_MS": "最大间隔",
		"AIM_TOGGLE_KEY": "切换键",
		"MAGNET_DISABLE_ON_MOVEMENT" : "移动时禁用",
		"VSYNC" : "垂直同步",
		"Spike" : "爆能器",
		
		"PLAYER_LIST_KEY": "玩家列表热键",
        "PLAYER_LIST_SHOW_ON_KEY": "通过热键显示玩家列表",
        "PLAYER_LIST_TRANSPARENT": "让球员名单透明化",
		"KMBOX_SERIAL_ENABLE_CUSTOM_PORT": "使用手动 COM 端口",
		"KMBOX_SERIAL_CUSTOM_PORT": "港口",
		"ESP_RESOLUTION_SCALING": "使用分辨率缩放",
		"GAME_RESOLUTION_TEXT" : "游戏分辨率",
		"TEXT_RADAR_IP" : "本地设备雷达 IP : ",
		
		"ARROW_HEIGHT": "箭头高度",
        "ARROW_WIDTH": "箭头宽度",
        "INVISIBLE_OFFSCREEN_ARROW_COLOR": "不可见球员箭头颜色",
        "OFFSCREEN_ARROWS": "屏幕外箭头",
        "OFFSCREEN_ARROWS_ENABLE": "已启用",
        "OFFSCREEN_ARROW_COLOR": "可见的播放器箭头颜色",
        "OFFSCREEN_RADIUS": "箭头与屏幕中心的距离",
        "OFFSCREEN_VISIBLE_ONLY": "箭头只显示在可见球员身上",
		"ESP_RESOLUTION_SCALING_OFFSET_ONLY" : "仅为超宽屏显示器调整位置",
		"MAGNET_MOVEMENT_DISABLE_SHOOTING_ONLY" : "移动时，禁止射击",
		"HIDE_DEBUG_WINDOW" : "隐藏调试文本（左下角）",
		
		"CROSSHAIR_COLOR": "十字准线颜色",
        "CROSSHAIR_LENGTH": "十字准线长度",
        "CROSSHAIR_OFFSET": "十字准线偏移",
        "CROSSHAIR_WIDTH": "十字准线宽度",
        "DISPLAY_DROPPED_WEAPONS": "显示掉落的武器",
        "DISPLAY_PLAYER_FOOTSTEPS": "显示玩家脚步",
        "MINIMAP_PLAYER_COLOR": "小地图玩家颜色",
        "OVERLAY_MINIMAP_RADAR": "小地图叠加雷达",
        "SNIPER_CROSSHAIR": "十字准线",
		"MINIMAP_PLAYER_SCALE": "最小地图玩家大小",
		
		"AIMBOT_CLOVE_ULT_CHECK": "Aimbot 将忽略自复活丁香",
        "BOX_CORNERED": "角箱",
        "CORNER_LENGTH": "角箱长度（百分比）",
        "HID_MOVEMENT_CLAMP": "限制一条命令中的最大移动量",
        "MAX_MOVEMENT_VALUE": "允许的最大移动量",
		
		
		"Ares": "战神",
        "Bucky": "雄鹿",
        "Bulldog": "斗牛犬",
        "Classic": "标配",
        "Frenzy": "狂怒",
        "Ghost": "鬼魅",
        "Guardian": "戍卫",
        "Headhunter": "尚博乐猎头手枪",
        "Heavy": "重型武器",
        "JettUlt": "Jett大招",
        "Judge": "判官",
        "Knife": "刀",
        "Marshal": "飞将",
        "Melee": "小刀",
        "Odin": "奥丁",
        "Operator": "冥驹",
        "Outlaw": "莽侠",
        "Phantom": "幻影",
        "Pistol": "手枪",
        "Rifle": "步枪",
        "SMG": "冲锋枪",
        "Sheriff": "正义",
        "Shorty": "短炮",
        "Shotgun": "霰弹枪",
        "Sniper": "狙击枪",
        "SovaUlt": "猎枭大招",
        "Spectre": "骇灵",
        "Stinger": "蜂刺",
        "TOURDEFORCE": "尚博乐大招",
        "Vandal": "狂徒",
        "spine4": "脊椎4",
		"DISPLAY_SPIKE_CARRIER" : "显示炸弹运载器"
	}
}
